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R/C Tank Combat

Risk Revenge

Battle Photos


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The Comet, Panzer IV and SU-100 move out from home base and advance straight up the middle of the field to cause as much damage as they can.
In the afternoon battle, both teams would be given 30 minutes to defend the town. At the beginning of the battle, Will's SU-100 digs in, while the KV-1 angles for a long range firing position and the Tiger moves to prevent that from happening. Wacker's Wild Ones successfully defended the town during their tour of duty.

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In the second half of the battle, Tyng's Terrifics were responsible for defending the town. With no less than three tanks and two artillery pieces guarding the village, it looked like a formidable defense.
The Terrifics turn around to face an attack coming from the opposite direction, still showing significant numbers inside the town limits.

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Late into the battle, Steve's Cromwell broke down in the tall grass (white dot in the upper right corner) and John's Comet had to go back to home base for more ammo. Seizing the moment, Wacker's Wild Ones attacked the town with everything they had, evading the artillery fire and overrunning the two defending tanks (Panzer IV and KV-1) to take the town. At one point, no less than six tanks were inside the 20x20 foot town perimeter.
First-timer Max drives the UN Support Vehicle back to the pit area after a hard day of running ammo for everyone. Unlike previous battles, it wasn't an easy day for supply vehicles as both sides concentrated on interrupting the flow of ammo.

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The Comet's turret layout is much simpler than the previous version, showing lots of lessons learned. A simple wooden try serves paintballs without a problem (gravity is everywhere) and a $3 door lock actuator fires the marker every time. A 12oz CO2 bottle provides lots of firing time and a mechanical servo multiplier provides plenty of elevate power.
The main switch and main fuse are easily accessible in case of a problem. Short wire runs to the main relays and the motors keeps the electrons moving efficiently.

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A separate battery runs the receiver in the turret which controls the elevate and firing servos. A second receiver in the chassis operates everything else.
Sometimes it is the simple things that make a big difference. Here, fake mufflers provide protection for the receiver switch, preventing it from being accidentally turned off while backing up.

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