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R/C Tank Combat

Risk Revenge

Battle #2 Summary

Team Selection
The teams for the second battle were chosen 'sandlot style', by having each commander selecting participants, resulting in the following teams:

Tyng Terrifics
Steve (Cromwell), Kurt (Comet), Paul (KV1), Marty (Leopard), Tony (PzIV)

Wacker Wild Ones
Chris (T34), Frank (Tiger), Joe (Hetzer), Will (SU100)

Shared Resources
Max (UN), Andy/Jeff (Goer), Rick (Flak88), John (Navarone)
Over the lunch break, Marty replaced the trigger actuator in his Leopard to make it fully operational. In the meantime, Rick determined that his marker couldn't be fixed in the field and he decided to operate Marty's Flak88 instead. John and Kurt switched places, allowing Kurt to participate in his first tank battles and John to feel the true destructive power of the Navarone Gun.

The battle scenario chosen was "Defend The Town", in which each team would be given 30 minutes to defend the town. If at any point during the 30 minute period the defending team failed to have at least one operational tank inside of the town boundaries (as denoted by four orange cones) the game would be over immediately.

In this scenario, both fixed artillery and both supply vehicles would work for the defending team during each 30 minute sortie. Both teams were allowed to customize the placement of buildings and walls in and around the town before each sortie.

First Sortie
Based on a coin-toss, the Wacker Wild Ones would defend the town first. Knowing that Steve's Cromwell would relentlessly pursue the supply vehicles in order to disrupt the flow of ammo, Chris' T34 and Joe's Hetzer would serve as the rear guard, while Frank's Tiger and Will's SU100 defended the town. If necessary, the T34 and Hetzer could close the gap quickly to help defend as needed.

True to form, as the sortie began the Cromwell started working its way across the field to harass the supplye vehicles. Within a few minutes, the T34 and Hetzer not only engaged it, but also destroyed it in the tall grass near the Wacker home base. Apparently the power switch turned off while the Cromwell was backing through the weeds. While the Cromwell returned to home base, the UN Supply vehicle and Goer completed their supply runs and the fixed artillery in the town was well supplied from that point forward.

For the most part, the Tiger and SU-100 stayed close to town, with the SU-100 dug in most of the time with a trigger actuator that wasn't always working properly. Fortunately, most tankers fear the accuracy of Will's SU-100 even when it isn't firing, so a little bit of acting went a long way. To keep the drama going, the Tiger would occasionally drive out to confront the attackers, keeping them from getting too cozy, while taking the focus off of the SU-100. The fixed artillery manned by Rick and John also kept the attackers on their toes. Initially ammo was limited and the artillery was very selective in their firing patterns. But, as more supply runs were made successfully, the artillery started to paint anything that moved.

On a couple of occasions, the Cromwell attempted one of its now famous runs into the town to see how much damage it could make. Being well prepared for such attacks, Frank, Will, Rick and John concentrated their fire power on the attacker and repelled it every time. Late in the sortie, one of Steve's runs almost paid off, as the SU100 was the only tank in the town and the trigger actuator wasn't working at all. As the Cromwell chased the SU100 around a central barricade, the Tiger raced back from the field to help occupy the town in time. Fortunately, the Rick and John destroyed the Cromwell with some close in fire support from the fixed artillery.

After 30 minutes of defending the town, the sortie ended with the Tyng Terrifics suffering most of the damage.

Second Sortie
After switching places, repairing the town and re-arming, the second sortie began with all five Tyng Terrifics tanks in or near the town. Additionally, John and Kurt had switched places again, putting the Comet in the hands of a veteran once again. They were clearly prepared to dig in and prevent any direct assault.

In the meantime, the Wacker Wild Ones were considering a totally different approach. During the break, Chris determined that the T34's electronic trigger was no longer functioning properly and it would not be able to fire anything during the second sortie. Fortunately, at the same time Will jury-rigged his trigger actuator (which was mis-firing in the first sortie) and it worked perfectly now.

So, with only three fully operational tanks and the T34 acting as aggressive as posssible (without firing), the Wacker Wild Ones left home base and immediately drove to the far right of the field avoiding the town completely and heading to the Tyng side of the field, at which point every tank in the town turned 180 degrees to face their own home base. With 3 tanks (including the T34) deep in enemy territory, the supply vehicles were unable to run and Tyng Terrifics didn't know what to do. Eventually, the Cromwell started pushing towards the intruders (who were simply trying to kill time) and they started to move around. Without any supplies deep in enemy territory, shots were fired selectively and only occasionally. After all, they would have to drive back to home base, past the well defended town to re-supply.

With growing frustration, additional tanks pushed out of the town including the Comet and Panzer IV in hopes of surrounding the opposing force. At that point, the Tiger, T34 and SU100 started to get pinned against the tall grass. In fact, at one point, the Tiger was caught in a patch of really rough stuff with the Cromwell coming fast. Fortunately (for Frank), the Cromwell raced past the Tiger and unfortunately (for Will) was squarely behind the SU-100 that was pinned by another tank. The Cromwell dispatched the SU-100 quickly, but by then the T34 was able to give the Tiger a shove which freed it from the grassy quagmire.

After the SU100 was destroyed, the T34 was able to escape to another part of the field and the Tiger retreated back into the tall grass near the Tyng home base. The Tiger's presence kept the supply vehicles in base, but also attracted some big game hunters in the form of the Cromwell and the Comet. With the Comet leading the charge, the Tiger was forced further into the tall grass. Nonetheless, the Comet and Cromwell continued to gain favorable positions and it looked like the Tiger might not make it out alive. But, the stars shined brightly on the Tiger that day and for a minute or so, both the Comet and Cromwell bogged down in the grass and the Tiger was able to make a dash out of the weeds. In fact, it was later realized that the Cromwell broke down completely and wouldn't participate in the remainder of the battle.

So, as the Tiger broke out of the weeds (still in enemy territory) it made a desperate run around the town towards home base. With the Comet chasing from behind, firing and scoring a hit on the run, it looked like the Tiger was doomed and Frank even shouted that he would "give Kurt the kill with the Navarone Gun". However, as the Tiger passed within 20 feet of the Navarone Gun, fate once again shined on it and the Navarone Gun fell silent because of a lack of ammo. Still, it was not over and Marty's Leopard started chasing the Tiger and was just about to finish it off (the Tiger already had 3 hits on it) when the T34 (without a working gun) raced between the two of them, forcing Marty to reconsider his attack. At that point, the Leopard turned to defend against the T34 (Marty didn't know it wasn't able to shoot) and the Tiger raced into home base.

After reloading, the Tiger left home base to join up with the T34, SU-100 and Hetzer who were all near the town. Seeing that the Cromwell was still way off in the tall grass and that the Comet was in home base being reloaded, the cry went out "attack the town". At that point, all four tanks converged on the town, using the town buildings to keep the artillery from hitting them. The town was occupied by the Panzer IV and KV1, with the KV1 having the best defensive position. The Leopard was charging hard to assist, but the Panzer IV fell quickly and three tanks circled the KV1 and destroyed it before help could arrive, thereby ending the sortie and giving the Wacker Wild Ones 5,000 mission points.

Offical Scores for Risk Revenge Battle #2
Team Asset Operator Hits
Tyng Terrifics T012 Tony Tyree 4 0 0 0 0 0 1,000 0 0.000
  T018 Paul Pittelli 8 2 0 0 0 0 2,000 500 0.200
  T038 Marty Hayes 0 0 0 0 0 0 0 0 0.000
  T039 Desert One 0 0 0 0 0 0 0 0 0.000
  T039 John Pittelli 0 0 0 0 0 0 0 0 0.000
  T040 Steve Tyng 24 10 0 0 0 0 6,000 2,500 0.294
  SV004 Max Snyder 1 0 5 0 0 0 250 1,250 0.833
  SV005 Andy Potter 2 0 5 0 0 0 500 1,250 0.714
  FA003 Desert One 0 0 0 0 0 0 0 0 0.000
  FA004 Rick Schultz 0 6 0 0 0 0 0 1,500 1.000
TOTAL 39 18 10 0 0 0 9,750 7,000 0.418
Wacker Wild Ones T001 Frank Pittelli 4 12 0 0 0 1,250 1,000 4,250 0.810
  T005 Chris Wacker 4 4 0 0 0 1,250 1,000 2,250 0.692
  T010 Joe Sommer 6 14 0 0 0 1,250 1,500 4,750 0.760
  T026 Will Montgomery 8 4 0 0 0 1,250 2,000 2,250 0.529
  SV004 Max Snyder 0 0 5 0 0 0 0 1,250 1.000
  SV005 Andy Potter 0 0 4 0 0 0 0 1,000 1.000
  FA003 John Pittelli 0 15 0 0 0 0 0 3,750 1.000
  FA004 Rick Schultz 3 2 0 0 0 0 750 500 0.400
TOTAL 25 51 9 0 0 5,000 6,250 20,000 0.762

Asset Type Net Points
FA003 16-inch Shore Battery 3,750
T001 PzKpfw VI-I Tiger 3,250
T010 JgPz 38(t) Hetzer 3,250
SV004 U.N. Peacekeeper 2,250
SV005 M520 Goer 1,750
FA004 Flak 88 1,250
T005 T-34-85 1,250
T026 SU-100 250
T038 Leopard 0
T039 Comet 0
T012 SdKfz 166 Brummbar -1,000
T018 KV-1 -1,500
T040 A27M Cromwell MkVI -3,500
Operator Net Points
John Pittelli 3,750
Joe Sommer 3,250
Frank Pittelli 3,250
Max Snyder 2,250
Andy Potter 1,750
Rick Schultz 1,250
Chris Wacker 1,250
Will Montgomery 250
Desert One 0
Marty Hayes 0
Tony Tyree -1,000
Paul Pittelli -1,500
Steve Tyng -3,500