The Pz II performed admirably in its first battling event.
It was so sweet to be able to be able to shoot and scoot, or stand off for long range shots.
e had one glitch show up of course. Half-way through the morning battle on Saturday I noticed
that my rotate was not moving smoothly at full power. Very odd but, since the tank turns very well not an issue.
But by the end if the morning session, I could not turn the turret
if the tank was moving. Worked fine if stationary. Testing of the
battery that supplied the board and servos revealed that it had
drained from 12 to 8.5 volts. My battery charger also revealed a
bad cell. We believe that the chatter from my elevate servo was the
possible culprit. So, in addition to fixing Frank's TTS at lunch,
we also rewired my tank to use the main batteries to power the
boards. It worked well. My elevate servo was still chattering and was
sending some interference, but not to the extent as in the morning.
Testing of the main batteries revealed no adverse voltage drops. As
a matter of record, after one hour of battle both batteries only
dropped a half volt each from 13.25 to 12.7. And I was all over
the field. Even came across the Cromwell stuck in a rut amidst the
pines. Steve said" Save your paint, you've got the points".
The hardest part during my 3 battles was adjusting to the gun being
off set. Other notes, the 4 oz bottles lasted a full hour, even with
many reloads. Switching from macro line to the braided really eliminated
Looking forward to the posting of the battle scores. Big Smile here.