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From: |
"Douglas Shannon" <professor03-at-hotmail.com> |
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Subject: |
RE: psi vs. fps [TANKS] |
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Date: |
Fri, 23 Jun 2006 09:35:30 -0400 |
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Reply-To: |
tanks-at-rctankcombat.com |
As far as I know, there is no direct corrolation between pressure and
velocity because there are a billion other factors involved in the equation.
You have every thing from diameter of the passage, diameter of the barrel,
paint match to the barrel (tightness of fit), length of time the valve is
open, etc...
I have a single-action paintball marker called a Nel-Spot 007 (the original
paintball gun!), the valve is directly in line with the barrel, a delivery
tube from the valve puts gas directly behind the ball in the barrel.
Velocity is affected by, the size of the openings on the delivery tube
inside the valve chamber, the diameter of the delivery tube, how tight the
balls are in the baller, and how long the valve is open; the time the valve
is open is affected by the tension of the drive/main spring and the
return/valve spring.
Every turn the air/gas makes add friction/drag and reduces it's velocity and
that affects how fast it can flow to the valve and therefore through it.
You MIGHT be able to apply some hydraulics and physics equations to get in
the ball park, but I doubt you'd be able to nail it down to better than +/-
30 fps.
Doug S.
>From: Christopher Clark <cjkkclark-at-comcast.net>
>
>Is there an easy way to calculate how much velocity one would get by
>knowing the psi? I imagine the size of the chamber where the air is being
>stored before sent down the barrel influences the psi. In the case of
>those solenoids Gary recommended for the rocket system
>(http://www.surpluscenter.com/item.asp?UID=2006062119193174&item=20-1138&catname=air)
>
>will I still get 200-300 fps with the 150 psi rating? (Right now I am
>thinking the air can be stored in the accumulator at a high psi and so
>long as all the solenoids open simultaneously the air will be equally
>distributed and I don't have to worry about bursting a solenoid?)
>Thanks,
>Chris C.
>