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An unlimited stream of full-auto bb's might also give a tactical
advantage too. Even the plastic ones hurt. If I knew the other guy could be
snapping strings of it my way, I'd be standing further away from the target
(my tank) to avoid getting lit up. That would make precision maneuvering and
aiming more difficult, giving my opponent an advantage. Not to mention with
solid projectiles there is the risk of real damage occuring to the vehicles.
Acrylic is brittle and might shatter, I'm not real familiar with bondo but
suspect it could be damaged, not to mention all the plywood. Of course, I
have seen hard rubber bb's that are vaguely soft.
Heck, we could all switch from paintguns to full-auto .177 pellet guns
and duke it out until one vehicle or the other is actually disabled! I'm
kidding by the way.
This idea intruiges me. I think it would add some more realism (and be
cool too). What do you guys think would be the best way to get the parts?
Buy a used airsoft gun off Ebay and rip it's guts out? Do they sell
full-auto airsoft guns?
>From: Frank Pittelli <frank-at-pittelli.com>
>Subject: Re: 6mm Electric Weapon Question
>Date: Tue, 22 Jul 2003 21:50:19 -0400
>Steve Gusikoski wrote:
>>As for 6mm weaponry I would like to pose a question for discussion.
>>I am building a Tiger 1. If I were to intstall a 6mm in place of the
>>machine gun: -first, am I allowed to do it?
>Sure. The more paintballs flying, the better.
>>-second, how many rounds can I carry?
>Unlimited. Machine gun magazines aren't currently restricted by the rules.
> Furthermore, it seems reasonable to me that a machine gun should be
>allowed to fire in fully automatic mode as well, in order to provide that
>wonderful machine gun effect that we all want to see.
>>-third, does the secondary weapon have the same effect as the
>>Primary? Can I kill a tank with the machine gun????
>Nope. A machine gun can only be used to destroy infantry (e.g. Fred
>Simms), un-armored vehicles (e.g., Fred Simms' Quadricycle) and artillery.
>In fact, the precedent for this was stated when Fred Simms appeared on the
>scene with his machine gun. He's allowed to battle alongside tanks, but he
>can only destroy "soft" targets.
>Although it's not specifically stated in the rules, you should probably be
>required to hit a soft target more than N times with a machine gun to
>destroy it. (Fred Simms himself may require 2N hits because he is in
>excellent physical shape :-)
> Frank "Just My Rat-A-Tat-Tatting" Pittelli
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