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From: "Brian Kraack" <bkraack-at-siscom.net>
Subject: Re: tank info [was: hello again?]
Date: Fri, 10 May 2002 10:11:55 -0400
Reply-To: tanks-at-rctankcombat.com

is there a webpage for this DDay game everyone is talking about?
----- Original Message ----- 
From: Frank Pittelli <frank-at-navius.com>
To: <tanks-at-rctankcombat.com>
Sent: Friday, May 10, 2002 9:51 AM
Subject: Re: tank info [was: hello again?]


> In Reply To Brian Kraack Who Wrote On 10 May:
> > I hadn't actually considered weight, but 200lbs seems kinda heavy for
> > a ~3ft long wooden tank.  Frank and/or Will, how much do your tanks
> > weigh?  what kind/how many batteries are you using?
> > 
> 
> Anywhere between 50-80 pounds.  You'd have to be hauling a lot of
> batteries around to reach 200 lbs in our scale.
> 
> However, I think some people are talking about building R/C paintball
> "robots" to be used in human paintball games.  So without scale
> restrictions, such robots could be a lot heavier in order to operate in
> the fields for longer periods.
> 
> But for anyone considering such robots, I would suggest that a
> remote-controlled, lightweight, portable gun turret would be a better
> choice. It would be easier to build, easier to maintain, easier to hide
> on the battlefield and if you need to move it around, have someone pick
> it up and run ... much faster than any robot powered by batteries.
> 
> Especially you guys going to the D-Day game.  Consider a
> remote-controlled large bore gun lying in a field at night.  Hard to see
> with night-vision goggles, no thermal signature and can shoot a tank at
> point-blank range.  In fact, you don't even need an R/C turret in the
> prototypes.  Just build 3 or 4 single shot tubes and set them up
> manually to cover a choke point.  Then, go sit in the woods under cover
> and wait for the tanks to roll.
> 
> Frank P.
> 
>